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CALLERLAB EXTENDED (C-2) DEFINITIONS
Revised November 1, 1997.
© Copyright 1983, 1986, 1987, 1988, 1995, 1996, 1997, John Sybalsky, and
CALLERLAB. Permission to reprint, republish, and create derivative works
without royalty is hereby granted, provided that this notice appears and that
all information contained herein is retained in any derivation or publication.
Read this First
This set of definitions is an attempt to capture the real
meaning for each call on the C-2 list. It is intended to
serve as the referee for disputes about exactly what a call
means, and as a basis for teaching the calls properly.
Whenever the "technical" definition of a call is too long or
complicated to do a "first teach" from, we have provided
a teaching definition or teaching hints. This way, the
definitions can meet both sets of needs. Naturally,
dancers should be introduced to the full definition of each
call as soon as your judgement dictates.
Before you use these definitions, you should be familiar
with the CALLERLAB Basic/Mainstream definitions, the
CALLERLAB Plus definitions, the CALLERLAB
Advanced definitions, the CALLERLAB C-1 definitions,
and the CALLERLAB standard formation names. Where
possible, we have used calls and formations defined in
those documents. This has let us make the definitions
shorter and clearer.
General Rules
All of the general rules which apply to the Mainstream,
Plus, Advanced, and C-1 definitions also apply at C-2.
Facing Couples Rule: Some calls that normally start from
an ocean wave can also be done from facing couples. In
that case, the dancers first step into a momentary
right-hand ocean wave and complete the call--unless the
caller specifically directs a left-hand call (e.g. Left Swing
Thru), in which case the dancers step into a momentary
left-hand ocean wave and complete the call. This rule
may also apply when calls that require parallel waves are
called with the dancers in an eight chain thru formation.
The Facing Couples Rule applies to the following C-2
calls: Alter and Circulate, Swing Along.
Ocean Wave Rule: Some calls that normally start from
facing couples can be done from a wave. In that case, the
dancers have already stepped forward toward each other
and are ready to complete the remaining action of the
call. This rule also applies when calls that start from two
facing dancers (e.g. Turn Thru) are called from a
mini-wave.
The Ocean Wave Rule applies to the following C-2 calls:
Catch (1, 2, 3, 4), Chain the Square, Chisel Thru, Cross
the K, Grand Chain Eight, and Rotary (Anything).
In this document, the box circulate formation will be
referred to as a mini-wave box.
Glossary of Modifying Terms
The following terms can be used to modify the action of
many calls. While not of the same stature as Concepts,
these modifying terms have evolved from common
English usage to have the following meaning and usage
in the Challenge Program.
Start: The designated dancers will do the first part of the
call; everyone else will do the rest of the call. Examples:
From an inverted box, "those facing, Start Right & Left
Thru". From an inverted box with men as trailers, "Men
Start, Pass the Ocean". From inverted lines with ends
facing, "Ends Start, Load the Boat". From certain T-bone
boxes, "Ladies Start, Touch 1/4 and Cross".
Finish: Do all but the first part of the call. Examples:
"Finish a Motivate", "Finish a Rotary Spin", "Finish a
Pass and Roll".
Replace: Dancers can be asked to replace (i.e., substitute)
one or more parts of the call (including the remainder of
the call) with a different dance action. The part to be
replaced can be described by its part number (e.g., "the
third part") or by its dance action (e.g., "the stars", "the
centers trade"). See also, But. Examples: "Scoot and
Plenty, Replace the Box Circulates with a Motivate";
"Swing the Fractions, Replace the third part with a Split
Circulate"; "Scoot and Plenty, Replace the Box Circulates
with an Explode the Wave and don't complete the
Plenty".
But #1: Certain calls have a stopping point for some or
all dancers indicated in the definition by what to do when
"But" is used. When "But" is used, these dancers replace
the rest of their part of the call with the designated
action. Calls which end with the centers casting off 3/4,
while the ends do something else traditionally have the
"But" mean for the centers to replace the final Cast Off
3/4 with the indicated call. Examples: "Tally Ho, But
Explode the Wave", "Chain Reaction, But 2/3 Recycle".
But #2: Used to obtain the dancers attention. In this
case it is followed by one of the other modifying terms.
Example: "Pass the Axle, But skip the third part",
"Motivate, But, Replace the star with a U-Turn Back".
Ignore #1: Can be used to ask the dancers to use all the
spots in the formation, but to have designated dancers
not move while the others do the call. Example: "Ignore
the head men, all Motivate".
Ignore #2: Can be used as an aid in identifying
formations. Example: From point-to-point diamonds,
"Ignore the head men, Wave-Based Triangle Circulate".
From two-faced lines, "Ignore the lead end, lines of 3, Out
Roll Circulate".
Ignore #3: Has been used to ask that a dancer and his
spot be eliminated while the others do the call. This is
considered incorrect usage. Example: From two-faced
lines, "Ignore the trailing center, In Roll Circulate".
Interrupt: The dance action of the call will temporarily
be suspended at one or more places, at which point the
specified action will be preformed. The place can be
described by its part (e.g., "after the third part") or by its
definition (e.g., "before turning the stars"). Example:
"Square Chain Thru, Interrupt before the last part with
a Spin the Top".
Skip: A shorthand for "Replace With Nothing". Example:
"Pass the Axle, Skip the third part".
Delete: Another shorthand for "Replace With Nothing".
Example: "Scoot and Plenty and Delete the Box
Circulates."
Special note for Replace, Interrupt, But, Skip, and Delete:
All of these modifiers may change each dancer's position
in the formation or even change the formation itself.
When the dancers resume their execution of the call, they
must reevaluate their position in the formation and their
new part in the definition. Examples: "Square Chain
Thru, Interrupt before the last part with a Spin the Top"
and Swing the Fractions, Interrupt after each part with
a Circulate".
Prefer: Used to designate a dancer or dancers different
from those specified in the definition. Two common uses
are: from general lines with men facing on the ends,
"Prefer the Head Men, In Roll Circulate". From a general
line with the men and at least one woman facing the
same way, "Prefer the Men, Explode the Line" (i.e., the
men step forward and all face and Pull By).
Left: Do the call interchanging right with left, clockwise
with counter-clockwise, and promenade with reverse
promenade. This modifier is usually used with calls
which start with a Pull By or Pass Thru (i.e., "Left Pass
And Roll" and "Left Square Chain Thru", but not "Left
Swap Around"). In Challenge dancing, the left versions
of the calls are part of the program even though they are
not explicitly listed.
How C-1 Calls Are Extended at C-2
Several calls are used in limited ways at C-1; at C-2, they
are used from more places, or are defined more generally.
The Stretch Concept at C-1 is used only from parallel
lines & waves. At C-2, it can be used from tidal lines or
any other appropriate formation. Note that this is not the
same as the C-2 Stretched Line Concept.
C-2 Definitions
Alter and Circulate
From parallel waves: All Swing 1/2. Centers Cast Off 3/4
and the very centers Trade, while the ends U-Turn Back
and Circulate once, turn the star 1/2 (Counter Rotate
each diamond 1/2), and Flip the Diamond. Finishes in
waves.
If directed, the star can turn other fractions (e.g. "Alter
and Circulate, turn the star 3/4"). Note that the star
turning is done by Counter Rotating the diamond, not by
Diamond Circulates: No matter how far the star turns,
the same people flip in at the finish. Thus, "Alter and
Circulate, turn the star 3/4" would end in a tidal wave.
(Anything) and Circle
From a quarter tag, trade-by, or other appropriate
formations: This call is followed by a fraction, which is
the number of quarters to do the call (if not specified, 4
quarters). For each quarter: The center 4 dancers do the
(Anything) call (or all 8 dancers if it's an 8-person call),
then the outer 6 dancers move as they would to complete
a Swing and Circle 1/4 (with the new outsides finishing
facing in). This means that the (Anything) call must
finish with two dancers as definite ends of the center
formation, and those dancers must be facing opposite
directions, and must be where the ends of the wave in a
quarter tag formation would be. For example:
Switch and Circle 1/4:
At each quarter, the direction the outside 6 move is
determined by which way the ends of the center
formation are facing. For example:
Swing and Mix and Circle 1/2:
Anything Concept
Any call that starts with everyone doing a Circulate can
be modified by replacing the initial Circulate by some
other call, then finishing normally. When the (Anything)
call is some type of circulate, the word "Circulate" is
conventionally omitted. If the (Anything) call is Counter
Rotate or Split Counter Rotate, the "Rotate" is
conventionally omitted. For example: (Anything)
Motivate: From any appropriate formation: Do the
(Anything) command (e.g. for "Trade Motivate" do a
Trade Circulate, then finish as in Motivate, i.e. centers
Cast 3/ as ends Circulate 1/2; centers Star 1/2 as the
outsides Trade; then centers Cast 3/4 and others
Hourglass Circulate. Finishes in parallel waves.
Calls that this concept is used with at C-2 are: Motivate,
Coordinate, Percolate, Perk Up.
Bounce the (Anyone)
From a two-faced line only: Veer Left or Veer Right
(whichever is toward the center of the line). Then the
designated dancers do a U-Turn Back, turning in the
direction of the Veer. i.e. Bounce the Centers:
Single Bounce the (Anyone)
From a mini-wave only: Single Veer Left or Right
(whichever is toward the other dancer in the mini-wave).
Then the designated dancers do a U-Turn Back in flow
direction.
Catch 1, 2, 3, 4
From facing couples: Square Thru, but on the indicated
hand step to a wave, centers Trade, and all Step and Fold
to finish in a box circulate formation. For example:
Catch 3:
Chain the Square
From eight chain thru: All Right Pull By; outsides
Courtesy Turn and Veer Left; centers Left Touch, and
the centers Courtesy Turn the ends to finish facing the
same way the centers were originally facing, then As
Couples Extend, to form two-faced lines.
Checkpoint (Anything) by (Anything)
From any appropriate formation: The centers of each side
(shown in black below) do Call #1, and, if it ends in a box,
there is a mandatory axis change. The remaining outside
dancers slide inward, and the new centers do Call #2 and
stay in the center.
For example: Checkpoint Ah So by Swing Thru:
Checkpoint Tag the Line by Swing Thru:
Checkpoint Shazam by Triangle Circulate:
Chisel Thru
From facing lines: Concentric Pass In. Then the ends
Pass In as the centers Pass Out. Then all Pass In.
Finishes in facing lines. This is a 3-part call.
Circle to a Wave
From facing couples: Circle Left 1/4, then Beau Walk,
Belle Dodge. Finishes in a right-hand box circulate
formation.
Crazy Concept
From parallel lines or waves, a tidal wave, etc.: This
concept can apply to 1-, 2-, 3-, or 4-dancer calls only. Each
half of the square does the call, then centers only do the
call, then each half does the call, then centers only do the
call. For example: Crazy Flutter Wheel--From lines of
four facing: All Flutter Wheel, center four Flutter Wheel,
all Flutter Wheel, center four Flutter Wheel, to end in
lines of four facing.
Example: Crazy Mix--From a tidal wave: Each wave
does a Mix, center wave does a Mix, each line does a Mix,
center wave does a Mix.
The Crazy Concept can be fractionalized into four parts.
Example: 1/2 Crazy Right and Left Thru--From lines
of four facing: Each side does a Right and Left Thru,
center four do a Right and Left Thru.
Criss Cross the Shadow
From parallel waves or lines, with ends in tandem: Ends
1/2 Zoom but meet with their original inside hands, Cast
3/4 and Spread; centers facing in Cross Extend, Hinge
with each other, and Extend; centers facing out
Cloverleaf but Cross to the other center. Centers remain
centers etc.
If all the centers are trailers, they Pass Out in place of
the Cross-Extend-Hinge-Extend.
Criss Cross Your Neighbor
From a mini-wave box: Trailers Cross Extend, Cast 3/4
and Spread (becoming ends of a new wave), while leaders,
as one smooth motion, 1/2 Box Circulate and Cross Run
(working outside the others) to become the centers of a
new wave.
Cross and Wheel
From parallel lines or two-faced lines composed entirely
of couples: Couples Hinge; As Couples Step and Fold.
Cross Trade and Wheel
From parallel lines or two-faced lines composed entirely
of couples: Couples Hinge; very centers Trade; As Couples
Step and Fold.
Grand Cross Trade and Wheel
From parallel lines or two-faced lines, composed entirely
of couples: Couples Hinge; Triple Trade; As Couples Step
and Fold.
Single Cross and Wheel
From a mini-wave box, couples facing, or couples back-to-back: All Hinge, then Step and Fold.
Single Cross Trade and Wheel
From any non-T-bone box of four: All Hinge, centers
Trade, Step and Fold.
Grand Single Cross and Wheel
From columns, eight chain thru or trade-by: All Hinge,
center six step ahead as ends of the grand wave Fold, and
all adjust to end in parallel 3-and-1 lines.
Grand Single Cross Trade and Wheel
From columns, eight chain thru or trade-by: All Hinge,
center six Trade and step forward, as ends of the grand
wave Fold, and all adjust to end in parallel 3-and-1 lines.
Cross Back
From a mini-wave box: Trailers (who must not be facing
directly) Pull By on the diagonal with outside hands as
leaders U-Turn Back.
Grand Cross Back
From columns: The #1 dancer in each column does a U-Turn Back as the other six Pull By on the diagonal (using
outside hands).
Cross-Concentric Concept
From any appropriate formation (there must be a center
4): The center 4 do the call in their group and move to the
outside, while the outsides work with each other and do
the call as they move into the center. The following
diagrams show who works with whom on a
Cross-Concentric call:
The last two formations shown are really the same; the
one on the left is used if the caller only says
"Cross-Concentric..." or the Cross-Concentric call doesn't
start in diamonds. The one on the right is used when the
caller says "Cross-Concentric Diamond..." or when the
Cross-Concentric call can only be done from diamonds
(e.g. Cross-Concentric Diamond Circulate).
If the Cross-Concentric call is being done from general
lines or general columns, and the call starts and ends in
a 2x2 box (e.g. Cross-Concentric Star Thru), the following
rule applies: If the centers begin as though in columns,
they finish as though the ends of columns; if they begin
in lines, they finish as the ends of lines.
Cross-Concentric Star Thru:
If the Cross-Concentric call ends in a 2x2 box but starts
elsewhere (e.g. Cross-Concentric Recycle from a tidal
wave), the following rule applies: The new outside
dancers (the original centers!) adjust so that the long axis
of the ending formation is at right angles to the long axis
of the starting formation. For example:
Cross-Concentric Wheel and Deal:
Cross-Concentric Wheel and Deal:
Cross-Concentric Crossfire:
Cross-Concentric Recycle:
Cross-Concentric Reverse Explode:
Cross-Concentric Single Hinge:
Cross-Concentric Step and Fold:
Cross-Concentric Diamond, Flip the Diamond:
Cross the K
From facing lines of four: Cross Trail Thru to form lines
of four facing out, centers Trade, ends U-Turn Back away
from the center to form facing lines of four.
(Anything) the K
Do the (Anything) call, then centers Trade as ends U-Turn Back away from the center (as above). If the
(Anything) call ends in a tidal setup: The centers of each
line Trade, and the ends of each line turn back away from
the center of their side.
Cross Trail Thru the K:
Galaxy Formation:
Cut the Galaxy
From a galaxy: Centers Galaxy Circulate while the points
slide together and Trade (Star 1/2). Finishes in a thar or
promenade.
Flip the Galaxy
From a galaxy: Centers Galaxy Circulate while the points
Run to the nearest center. Finishes in a thar or
promenade.
Reverse Cut the Galaxy
From a galaxy: The centers Squeeze, while the points
Galaxy Circulate. Finishes in parallel lines or waves.
Reverse Flip the Galaxy
From a galaxy: The centers flip away from each other,
while the points Galaxy Circulate. Finishes in parallel
lines or waves.
Detour
From any 2x4 formation with ends in tandem (or
equivalent formations, like diamonds): Center four
Counter Rotate 1/4, while ends 1/2 Zoom & Hinge.
Diamond Formation:
Exchange the Diamond 1/4, 1/2, 3/4, Full
From diamonds: All dancers will do 4 Circulates. If at the
beginning of any Circulate they are one of the very
centers, they do an Interlocked Diamond Circulate.
Otherwise they do a Diamond Circulate. The
right-shoulder rule does not apply to this call: After a
dancer has done the Interlocked Diamond Circulate, he
passes outside any dancer from the other diamond. For
Exchange the Diamond 1/4, 1/2, and 3/4, dancers do 1, 2,
or 3 Circulates, giving the results shown below.
e.g.
Relocate the Diamond
From diamonds: The very centers Cast 3/4, while the
others Counter Rotate 1/4. Finishes in diamonds.
Disconnected Concept
From any appropriate formation: The dancers specified,
who needn't be together, act as though they had slid
together, done the call, then slid apart. If the call changes
the formation, stay near the original centers' spots.
Dancers adjust to close up any gaps that were created (as
in the Disconnected Crossfire, below).
For example: Girls Disconnected Cross Roll to a Wave:
For example: Girls, Disconnected Crossfire:
Dodge (Anything)
From various formations: The centers Walk and Dodge as
the ends do their part of the (Anything) call.
Drop In/Out
From any diamond with centers in a mini-wave: Points
Quarter In the indicated direction, the centers Extend
keeping the same hand toward the center of the resulting
formation. Finishes in a 2x2 formation.
Drop Right/Left
From any diamond or general single tag, with centers in
a mini-wave: Points or outsides Quarter In the indicated
direction, the centers Extend keeping the same hand
toward the center of the resulting formation. Finishes in
a 2x2 formation.
Fascinate
From parallel two-faced lines or other appropriate
formations: Ends Circulate 1-1/2, while the centers Cast
Off 3/4 and the very centers Trade. One of the outsides
will be next to the end of the center wave. Those dancers
Concentric Wheel and Deal, while the other outside
dancer Counter Rotates 1/4. Finishes in quarter tag
formation.
Fascinating (Any Call)
From various formations: Ends Circulate 1-1/2, while the
centers Cast Off 3/4 and the very centers Trade. The end
dancers of the center six, with the adjacent dancer, do
(Any Call) concentrically, as the lonesome ends Counter
Rotate 1/4 to become adjacent to the remaining centers.
Ending position will vary according to the (Any Call).
File to a Line
From general columns: Ends slide apart to become ends
of parallel lines; centers Column Circulate two spots, to
become centers of the lines.
Notes: The lines are close together after this call--there
is an implicit adjustment here.
Funny Concept
Funny is a "Those Who Can" concept. On each part of the
call being done, as many people as possible do that part,
so long as no two people finish on the same spot. For
example: Funny Box Circulate 2:
Funny Diamond Circulate:
Funny Square Thru
As many dancers as possible do each part of the call (each
part is Pull By and Quarter In except for the last part,
which is a Pull By.). For example: in a box with 3 dancers
facing the side direction and 1 the head direction, Funny
Square Thru would be "Those facing Pull By and Quarter
In", repeat twice more, then those facing Pull By again
but do not Quarter In.
Funny Square Thru 3:
Grand Chain Eight
From double pass thru: Centers Right Pull By; Left
Touch, and the centers Courtesy Turn the ends to finish
in facing lines.
From facing lines: All Right Pull By; move on to next
couple; Left Touch, and the centers Courtesy Turn the
ends to finish in an eight chain thru.
From eight chain thru: All Right Pull By; the outsides
Courtesy Turn, while the centers Left Touch, and the
centers Courtesy Turn the ends to finish in a T-bone.
Note: From all three formations, some callers tell the
dancers to change the action as follows, claiming it gives
a higher success rate: Instead of stepping to a left-hand
wave, the dancers will Left Touch 1/4, then in each box,
those looking out will Turn Back in body-flow direction.
Hocus Pocus
From parallel lines, waves, columns, and other applicable
formations: The centers Trade while the others Phantom
O Circulate twice.
Inlet
From parallel waves or applicable parallel 3-and-1 lines
with only the left-end dancers facing out: The lead end
and adjacent dancer (outer-actives) Recycle, as the
trailing end and the adjacent dancer (inner-actives) Split
or Facing Couples Recycle, adjusting to end in a center
wave. Ends in a quarter tag formation. (Note: Applicable
parallel 3-and-1 lines are those in which both ends are
beaus and in which the out-facing beau and the adjacent
dancer are in a mini-wave.)
Outlet
From a right-hand quarter Tag or right-hand quarter line
formation (outsides may also be in right-hand mini-waves): The end of the wave and adjacent dancer work
with the outsides toward whom the end is facing. Acting
as if in a box of four, they Split or Facing Couples
Recycle. Ends in parallel waves. (Note: It is considered
inappropriate to call Outlet from a left-hand quarter tag
formation where the outsides are both facing in.)
Invert the Column 1/4, 1/2, 3/4, Full
From columns: The #1 dancer in each column Peel Off
(away from the other column) 180 degrees and walk
forward as everyone else follows single file. Finishes in
columns close together (requiring an adjustment at the
end). If the caller gives a fraction, the number of 1/4s in
the fraction indicates the number of dancers who do the
Peel Off action, while the remaining dancers Extend once
for each 1/4. The columns balance themselves, so that
they are mutually centered. Thus, for Invert the Column
1/2: #1 does the Peel Off and #2 follows, forming parallel
waves with the #3 and #4 dancers, who move up one spot.
Cross Invert the Column 1/4, 1/2, 3/4, Full
From columns: The #1 dancer in each column Trail Off
and walk forward, followed by the other dancers in the
column. Finishes back in columns close together (requires
an adjustment at the end). If the caller gives a fraction,
then one person does the Trail Off for each 1/4 in the
fraction, and the resulting columns balance themselves so
that they are mutually centered. Thus, for Cross Invert
the Column 3/4, the first 3 dancers in each column move
across and around the other column, finishing in an "H":
Kick Off
From a couple or mini-wave: Designated dancers Run and
Roll, those being run around do their part of a Partner
Tag (toward their original partner's position).
Cross Kick Off
From a line or wave: Designated dancers Cross Run and
Roll; others Partner Tag (i.e., face the adjacent
cross-runner and step forward to fill the vacated spot).
Lateral Substitute
From some T-bone formations and some triangles: All
exchange places by having some or all dancers move
sideways.
Lines (Anything) Thru
From parallel lines or waves: Centers do the (Anything)
call as the outsides Circulate. The (Anything) call must be
a 1-, 2-, or 4-dancer call.
(Right/Left) Loop 1, 2, 3
From anywhere a Run is possible, or from a single
dancer: The designated dancer does a Run around the
adjacent vacant spot or dancer, who does not move! The
caller must designate a looping direction (right, left, in,
out), and must say how many people or spots to pass. For
example: in Right Loop 3 the looper moves to the right,
passing 3 positions.
It is possible for a dancer to Loop around phantom
positions as though there were dancers in them. No
special words are needed. For example: Men, In Loop 2:
Offset Waves/Lines/Columns Concept
Dancers arranged as shown on the left act as though they
are in columns or lines and do the call, ending back on
the same offset spots.
Offset Lines, Couples Circulate:
From the 3x4 style of Offset Lines, a call that rotates the
2x4 formation (e.g. Bend The Line), finishes in a
parallelogram. For example: Offset Lines, Bend the Line:
Once Removed Concept
The four dancers who are once removed from each other
(the 's or the /'s in the pictures below) do the call with
each other.
Once Removed Walk and Dodge:
Parallelogram Concept
From a parallelogram (i.e., offset by one or more dancer
positions, most commonly by 2): The dancers act as
though they were in a 2x4 formation, but work to the
spots where real dancers are.
Parallelogram Acey Deucey:
If the call is one that rotates the 2x4 formation (e.g.
Counter Rotate 1/4), the formation becomes offset lines,
waves, or columns (as appropriate to the call's ending
formation), offset the same way the parallelogram was.
For example: Parallelogram Bend the Line:
The percentage of offset is preserved, not necessarily the
footprints.
Peel to a Diamond
From a mini-wave box or "Z" formation: Leaders Peel Off
as trailers Extend and Hinge. Finishes in a facing
diamond.
Trail to a Diamond
From a mini-wave box or "Z" formation: Leaders Trail Off
as trailers Extend and Hinge. Finishes in a diamond.
Perk Up
From parallel waves: All Circulate, then 1/2 Split
Circulate. The new centers, Hinge, Circulate, and Trade
with each other, while the new ends Circulate twice.
Finishes in two-faced lines.
Press In/Out/Right/Left/Ahead
From any appropriate formation: Those designated move
one dancer position forward and (for other than Press
Ahead) in the direction indicated. The directions "In" and
"Out" are with reference to the center of the set. For
example: "#1 Press Right:"
Or #1 Press Ahead:
Note: This is not the same as Extend.
Reshape the Triangle
From a triangle: Triangle Circulate, then the dancers in
the base of the triangle turn a quarter in place to form
another triangle of the same handedness. Starting from
a wave-base triangle, this finishes in a tandem-base
triangle, and vice versa. This call cannot be
fractionalized--it is done as a single smooth move.
Rims Trade Back
From parallel waves or lines, a thar or promenade: All
Partner Trade, then the original outsides Circulate.
Rims Trade (Anything)
From parallel waves or lines, a thar or promenade: All
Partner Trade, then the original outsides do the
(Anything) call.
Hubs Trade Back
From parallel waves or lines, a thar or promenade: All
Partner Trade, then the original centers Circulate once.
Hubs Trade (Anything)
From parallel waves or lines, a thar or promenade: All
Partner Trade, then the original centers do the
(Anything) call.
Ripple the Wave
From a wave: Designated dancers will any-hand swing
1/2, toward the center of the wave, using alternating
hands, until they become the far end of the wave.
Designated Dancers Ripple 1, 2, 3
From a wave or tidal wave: Those designated will any-hand Swing 1/2 toward the center of the formation, the
number of hands given, alternating hands. This call can
be fractionalized (e.g. Ripple 2-1/2). Designated dancers
can do Partner Trades instead of Swing 1/2s, if the
starting formation is not a wave.
(Anyone) Like a Ripple (Call #1, Call #2,...)
From various formations: Designated dancer(s), with the
people they need to use, do all of the calls that are given.
(i.e. Those designated do a series of calls with whomever
they can.)
Rotary (Anything)
From an eight chain thru: All Right Pull By; ends
Courtesy Turn and Roll as the centers step to a left-hand
wave and do the (Anything) call.
Rotate 1/4, 1/2, 3/4
From parallel lines, composed entirely of couples (e.g.
facing lines, two-faced lines) only: Each box of 4 of the
square works independently. As couples turn 1/4 toward
promenade direction (giving a left-hand two-faced line).
That new line does a Couples Hinge once for each 1/4 in
the fraction the caller gives (caller must give a fraction).
Reverse Rotate 1/4, 1/2, 3/4
From parallel lines, composed entirely of couples (e.g.
facing lines, two-faced lines) only: Each box of 4 of the
square works independently. As couples turn 1/4 toward
reverse promenade direction (giving a right-hand
two-faced line). That new line does a Couples Hinge once
for each 1/4 in the fraction the caller gives (caller must
give a fraction).
Single Rotate 1/4, 1/2, 3/4
From parallel general lines only: Turn individually 1/4
toward promenade direction, then Split Counter Rotate
the designated amount, which must be specified.
Reverse Single Rotate 1/4, 1/2, 3/4
From parallel general lines only: Turn individually 1/4
toward reverse promenade direction, then Split Counter
Rotate the designated amount, which must be specified.
Scoot and Counter/(Anything) and Counter
Counter. From a quarter or three-quarter tag/line
formation: Those in the wave Cast 3/4 and Counter
Rotate 1/4; the outsides Separate, Touch 1/2, Step and
Fold. Finishes in parallel waves or lines.
Scoot and Counter. From a right-hand quarter tag
only: Scoot Back, then Counter.
Left Scoot and Counter
From left-hand quarter tag only: As above, but the
outsides separate, Left Touch 1/2, and Step and Fold.
(Anything) and Counter
All do the (Anything) call, then do a Counter.
Scoot and Cross Ramble/(Anything) and Cross
Ramble
Cross Ramble. From a three-quarter tag formation:
Those in the wave do a Cross Folding action to face each
other as the outsides Cross Cast Back, then all Slide
Thru.
Scoot and Cross Ramble. From a right-hand or left-hand quarter tag formation: Scoot Back, then Cross
Ramble.
(Anything) and Cross Ramble
All do the (Anything) call, then do a Cross Ramble.
Scoot and Little More/(Anything) and Little More
Little More. From a quarter tag or three-quarter tag
formation: Do a Little, then centers Box Circulate.
Scoot and Little More. From a right-hand or left-hand
quarter tag formation: Scoot Back, then Little More.
(Anything) and Little More
All do the (Anything) call, then do a Little More.
Sets in Motion
From parallel waves or lines: Centers Hinge, and the
resulting ends Roll; new very centers Trade and Roll, as
the original ends Circulate 1-1/2 and those who line up
behind the centers turn 1/4 to face down the line; then
the center four, six, or eight finish a Tag through the
middle; the first dancer Peel Left, second dancer Peel
Right to finish as couples on the outside facing in; the
others, if any, stay in the center.
Shazam
From a mini-wave only: Arm Turn 1/4 and U-Turn Back
in flow direction. Finishes in an other-hand mini-wave.
Sock It To Me
From a general line of four with both ends facing the
same direction: The dancer on the left end Trades to
other end of the line. Meanwhile, each of the other
dancers, in a single, smooth motion, faces the vacated
spot, takes a step forward, and turns another 1/4 in the
same direction as first turned. Ends in a line facing the
opposite direction.
Here Comes the Judge
From a general line of four with both ends facing the
same direction: Dancer on the right end Trades to the
other end of the line. Meanwhile, each of the other
dancers, in a single, smooth motion, faces the vacated
spot, takes a step forward, and turns another 1/4 in the
same direction as first turned. Finishes in a line facing
the opposite direction.
Solid Concept
From various formations: Solid is the same as "work as if
they are a single dancer." This means that the named
formation works as a unit of one. Everyone in the Solid
unit must be facing the same direction. (For example:
From a trailing galaxy, "Tandem-Based Triangle, work
Solid, all Flip the Diamond.")
Split Swap Around
From facing couples: Belles step forward and 1/4 right, as
beaus Partner Tag. Finishes in couples back-to-back.
Who, if anyone, can Roll after this call is undefined.
(Note: Many callers will simply say "Split Swap" and
eliminate the word "Around".)
Reverse Split Swap Around
From facing couples: Beaus step forward and 1/4 left, as
belles Partner Tag. Finishes in couples back-to-back.
Who, if anyone, can Roll after this call is undefined.
Split Trade Circulate
From an inverted box: Leaders Box Circulate as the
trailers Cross Over Circulate (passing right shoulders).
Stack the Line
From tandem couples, box circulate, and some T-bone
boxes (there must be 2 leads and 2 trailers): All 1/4 In,
and the original lead dancers Pass Thru (on the diagonal,
if necessary) to form a right-hand mini-wave with the
others. The original trailers slide sideways if necessary.
Finishes in a right-hand mini-wave, except for some T-bone boxes.
Stagger Concept
From blocks: Any call which can be done from parallel
general columns (columns, double pass thru, etc.), and
which ends in general lines or columns, can be done
"Staggered." The dancers act as though all dancers were
close together side-by-side; however, they end on the
original 8 spots on the floor. For example: Stagger Double
Pass Thru,
Stagger Circulate
From blocks: All move forward along the circulate path
below.
Stagger Split Circulate
From blocks: All Circulate along the path shown:
Stretched Line, Wave, and Box Concept
From a tidal line or wave: The people marked the same
('s and /'s) work together and do the call. The centers
move over to work with the ends, and finish the call near
them. This adjustment is done during the first part of the
call, rather than being done before the call starts.
Stretched Wave Recycle:
Stretched Box calls are done from parallel lines, waves,
and columns.
Swap the Wave
From a wave only: The effect of this call is that of
stepping back and doing a Swap Around. From a
right-hand wave: Centers take one step forward as ends
Tag with each other, face right, and step forward.
Finishes as couples back-to-back. From a left-hand wave:
Ends Step Thru, while the centers Turn Thru. Finishes
as couples back-to-back.
Swing Along/Along:
Along. From a tidal wave: The very ends Counter Rotate
1/4 and Extend, finishing as the end of a wave facing out.
Meanwhile, the center 6 Hinge, Circulate, then the #1
dancer in each column Peel Off while the #2 and #3
dancers Extend and Trade with each other. Finishes in
parallel waves.
Swing Along. From a tidal wave: All Swing 1/2, then do
an Along.
Tagging Calls Your Neighbor:
Flip Your Neighbor
From a wave: Flip the Line 1/2, then Follow Your
Neighbor.
Tag Your Neighbor
From a line or wave: 1/2 Tag, Follow Your Neighbor.
Vertical Tag Your Neighbor
From a box: Vertical 1/2 Tag, then Follow Your
Neighbor.
Tandem-Based Triangle Formation
In a Tandem-based Triangle, the apex is the trailer.
Mentally add a phantom in front of the apex to make a
box of four. Now such calls as Peel Off, Peel and Trail,
and Trail Off can be done treating the Tandem-Based
Triangle as a box of four.
Tandem-Based Triangle Peel & Trail:
3 by 1 Checkmate the Column
From columns: Numbers 1, 2, and 3 in each column
Circulate 4 spots and face in, while #4 in each column
Circulate 3 times, face in, and Circulate. Finishes in
parallel 3-and-1 lines.
3 by 1 Transfer The Column
From columns: The first 3 dancers in each column do the
Promenade part of Transfer the Column, and the #4
dancer Extend (to meet the other #4 dancer), Cast Off 3/4,
and Extend. Finishes in 3-and-1 lines. On the Extend, the
lone dancer steps to a mini-wave with the center of the
outside threesome, using the same hand used in the Cast.
3 by 1 Triangle Formation
A 3 by 1 Triangle is a triangle with three dancers forming
the base and one dancer in the apex.
3 by 1 Triangle Circulate
Move forward one position along the circulate path
shown.
Interlocked 3 by 1 Triangle Circulate
From a quarter tag, an "H", etc.: Move forward one spot
along the circulate path shown:
Triple Wave/Line Concept
The Triple concept establishes three sets of four dancer
positions (for a total of twelve spots); the dancers in each
set of four are in either a box, wave, or line. Since there
are 12 spots and only 8 dancers, 4 of the spots are vacant
but occupied by phantom dancers. Calls are executed by
staying in your group of four. Most 4-dancer calls are
appropriate.
Truck
From any appropriate formation: Men sidestep one
position to the left; women sidestep one position to the
right.
Turn to a Line
From any non-T-bone box of four: Leaders face right,
trailers face left; all Extend twice; all face again in their
initial turning direction (as in Turn and Deal) to end
facing opposite to their initial direction in a line or wave.
This call cannot be fractionalized.
Unwrap Family
From diamonds, an hourglass, interlocked diamonds, etc.:
The trailing point walks straight ahead to become #1 in
a column; others Circulate their formation and follow that
person into columns.
Unwrap the Diamond:
Vertical (Anything)
From various formations: Do a Vertical 0/4 Tag (i.e., get
into double pass thru or single double pass thru
formation, as appropriate) then do the (Anything) call. In
counting fractions, the Vertical is counted as a single
part.
Vertical Dixie Style to a Wave:
Vertical Grand Chain Eight:
Walk Out to a Wave
From columns: #1 and 2 dancers Trail Off and have the
new end Run. #3 dancer Circulate once and U-Turn Back
(toward the center), #4 dancer Circulate once and Veer
out to become ends. Finishes in parallel waves. This call
cannot be fractionalized.
Wheel the Ocean
From couples back-to-back, one couple following the
other, promenade: Lead or designated couples Wheel
Around to form momentary facing couples; belles Right
Pull By with each other. Finishes in right-hand box.
Wheel the Sea
From couples back-to-back, one couple following the
other, promenade: Lead or designated couples Wheel
Around to form momentary facing couples; belles Walk
and the beaus Dodge. Finishes in left-hand box.
With the Flow
From facing couples, with each couple having sideways
body flow--as a couple--resulting from the previous call or
with exactly one dancer in each couple moving forward:
This is a flowing Walk and Dodge. The leading dancer in
flow direction walks forward, as the other dancer dodges
into the space being vacated.
Zip Code 1-6
From any 2x4 formation with the centers in columns (e.g.
double pass thru or eight chain thru): Centers Quarter
Out (forming a momentary T-bone) and Run around the
outsides [=Zip Code 1], Pass Thru [=Zip Code 2], Ends
Bend [=Zip Code 3], Pass Thru [= Zip Code 4], etc. As this
happens, the original outsides move into the center,
without turning. Odd numbers give facing ends; even
give back-to-back ends.
From the Western Square Dancing Web page.
Copyright notice.
Maintained by Bill Heyman - -
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